ThePix / QuestJS

A major re-write of Quest that is written in JavaScript and will run in the browser.
MIT License
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Using the text processor to output "sentenceCase((npc.pronouns.subjective)) (is) (carrying)"? #47

Closed KVonGit closed 3 years ago

KVonGit commented 3 years ago

This is not really an issue. I started to post it on the forum, but I'm pretty sure you're the only one who can currently answer this one.

With the npcs doing things, should we have something in the language file that returns present continuous tense? (Or does Quest already do this and I can't find it?)

I'm not advising it or anything. Just asking. I'm almost done with a function to list things held or shelved or contained when examining containers, surfaces, or npcs.

Here's what I've got going on: https://github.com/KVonGit/Quest6Game1/issues/16#issuecomment-748171084