There was a minor typo in cannot_talk_to.
No_look_that_way had an issue where if you look a direction that you didn't have any description for, it would say there isn't an exit there but maybe you were looking in that direction for something other than an exit so I just made it more generic that there's nothing of interest in that direction.
There was a minor typo in cannot_talk_to. No_look_that_way had an issue where if you look a direction that you didn't have any description for, it would say there isn't an exit there but maybe you were looking in that direction for something other than an exit so I just made it more generic that there's nothing of interest in that direction.