Closed Zanderkat closed 1 year ago
Hmm, does that for me too... I will investigate.
Okay, so I have unloaded a new version. the issue was that it was trying to access the first command, and failing if there were none there.
Were you expecting to find some? I have realised it does not do verbs, so that will need to be resolved at some point.
The button seems fixed now! I wasn't sure what to expect, but I assumed that the verbs would be transferred to this section.
Yes, verbs should be... I will take a look, but it will take longer to resolve.
I have uploaded to Github a new version (but not a release). See how it goes.
I see the verbs now! However, I noticed that a special note was made about the "objects" attribute and all of my verbs have the same code for this:
objects:[
{scope:parser.isHere},
]
I'm not sure if this is correct and so I thought I'd check.
Good catch, it would be better with "isPresent", so okay for items held or here.
I see the change, so I'll go ahead and close the issue.
When using the Q5 to QJS Convertor, the script is failing to convert the "Commands" after pasting the full code of my game. It's printing this error message:
Hmm, something went wrong there. Perhaps you missed part of it. You need everything from "
Functions, objects, settings, and styles always convert without error. What can I check to determine if the cause of the bug is within the convertor or my game? The error didn't really specify.