Closed KilianKilmister closed 3 years ago
I am going to close this as I do not think any progress is going to be made.
Killian's approach - broadly Node.js - perfectly valid, but I feel adds a layer of complication for casual users that I want to avoid. As is, Quest 6 can be downed, extracted and opened in a browser, and it works. Adding Node.js significantly increases that initial barrier.
I fully recognise there are issues with unit testing as it is, because I routinely encounter them. "currently the tests will report many false positives caused by an earlyer test." Oh, God yes!
I adjusted everything again to work with your last commit, and started testing.
I haven't started investigationg the few errors i got, i will do that later. This issue is about the general testing. I wrote the restults [to a file] (https://github.com/KilianKilmister/QuestJS/blob/master/testlog.md).
There are multiple issues i have with them:
test
object is a flawed substitution for a proper data requesting.