What steps will reproduce the problem?
1. Play the game with "Player (black) vs. iPhone (white)" for a few steps
2. Click "Settings" button to change the players to "iPhone (black) vs.
iPhone (white)"
3. Press "Done" to go back to the main game
4. You will find the state machine in a chaos state
What is the expected output? What do you see instead?
The game should restart to reflect this change
Please use labels and text to provide additional information.
Original issue reported on code.google.com by jucao.li...@gmail.com on 24 Apr 2009 at 10:16
Original issue reported on code.google.com by
jucao.li...@gmail.com
on 24 Apr 2009 at 10:16