Closed SkyeBorne closed 10 months ago
The class mod itself is https://github.com/SkyeBorne/SB_ShamanLL if that is needed
I'm guessing that when testing, you're not packing the UI changes at a high enough priority to overwrite. 20 overwrites the game, ImprovedUI uses higher priority on purpose.
From my end it's working: I can't confirm that they are all working, as some of the action resources are not listed in progressions? So here's a copy of ImprovedUI Assets with your entries for testing - ImprovedUI Assets.zip
Ok so 2/3 are working perfectly but the Evil Eye charge is showing up everywhere except the hotbar where it's still stars. Is there something wrong with that in particular? They are at level 3 Curse Binder.
This shouldn't have "Slot" on the end
Cannot get them to show in testing. Copied the implementation of the vessel class as they are largely what I need. Not sure what I'm messing up and would appreciate a second look