issues
search
TheRealMesteven
/
FLEETMOD
Pulsar Lost Colony Mod - Fleetmod VScopy after Original was lost
8
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Fix sensors so both ships detect the same ships
#16
josephlbj
closed
3 years ago
0
Fix mod for Linux
#15
josephlbj
opened
3 years ago
0
Rewrite Crew Activity Alerts to be clearer
#14
josephlbj
closed
3 years ago
0
Restore captain orders
#13
josephlbj
closed
3 years ago
0
Fix Warp Bundling of ships?
#12
josephlbj
closed
3 years ago
0
Talking GUI Merge
#11
josephlbj
opened
3 years ago
0
Bind Shipwide talents to specified players
#10
josephlbj
opened
3 years ago
0
Integrate max players as an option for more non-mod players
#9
josephlbj
opened
3 years ago
0
Reformat if and case statements in ClickEngage.cs
#8
josephlbj
closed
3 years ago
1
Ship limit number is funky
#7
TheRealMesteven
closed
3 years ago
0
Warping bundles the ships
#6
TheRealMesteven
closed
3 years ago
0
Extra ships cant pickup scrap
#5
TheRealMesteven
closed
3 years ago
0
When friendly fire is active, ships are still boardable via teleporter
#4
TheRealMesteven
closed
3 years ago
0
Rename MyVariables
#3
josephlbj
closed
3 years ago
0
Warp Range
#2
TheRealMesteven
closed
2 years ago
0
Map Plotting
#1
TheRealMesteven
closed
3 years ago
0
Previous