TheSeekerGame / TheSeeker

Metroidvania game in Bevy
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Fix/movement physics #15

Closed destravous closed 6 months ago

destravous commented 6 months ago

Refactors collision and movement; Collision now uses a directional shapecast, and has some logic to help prevent from getting stuck in narrow spaces. Falling acceleration, and walking acceleration were added. Coyote time was added.