Closed c12hz closed 1 month ago
After player deals damage, their horizontal and vertical velocity should freeze for a number of ticks.
This will add a sense of weight and effort to the player attacks, as well as potentially allow for chaining attack combos when in air
wip in: https://github.com/TheSeekerGame/TheSeeker/pull/40
After player deals damage, their horizontal and vertical velocity should freeze for a number of ticks.
This will add a sense of weight and effort to the player attacks, as well as potentially allow for chaining attack combos when in air