Closed deathsythe47 closed 9 years ago
I think the devs were aware of this bug, and instead of making a proper fix, they instead caused siege items to float. It's a crappy/lazy fix, but it indeed solved the bug. However, it also obviously added the classic retarded floating items behavior in siege.
There just seemed to be a bug that physical entities were not linked to the world once they appeared inside solid object, so its position was incorrectly detected by engine (because of that could not be picked). Update above should fix it (not sure why github is showing that whole file has changed, 1 line was added :).
Nice, it's fixed. Can you think of this causing any unforeseen bugs with entities that shouldn't be linked to the world?
Seems to be working fine with no problems.
This only seems to happen on desert.
Set g_floatingitems 0 Grab droid part Stand next to a wall or corner Selfkill Wait for droid part to return
You can no longer grab the droid part.