If you use the npc flag "scale" to change an NPC size, it doesn't properly scale the hitbox correctly.
For example, the jawa .npc file has "scale 75" to make the npc smaller, but if you shoot above his head, it still "hits" him. Because it is using the hitbox for normal size. He also can't move into small spaces that he should be able to fit into.
If you use the npc flag "scale" to change an NPC size, it doesn't properly scale the hitbox correctly.
For example, the jawa .npc file has "scale 75" to make the npc smaller, but if you shoot above his head, it still "hits" him. Because it is using the hitbox for normal size. He also can't move into small spaces that he should be able to fit into.