TheSil / base_enhanced

sil's base_enhanced server mod
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Bug with g_siegeteam1 / g_siegeteam2 override #122

Closed deathsythe47 closed 9 years ago

deathsythe47 commented 9 years ago

g_siegeteam1 and g_siegeteam2 are intended to let you override the siege teams(classes) specified in the .siege file:

        if (g_siegeTeam1.string[0] && Q_stricmp(g_siegeTeam1.string, "none"))
        { //check for override
            strcpy(team1, g_siegeTeam1.string);
        }
        else
        { //otherwise use level default
            BG_SiegeGetPairedValue(teams, "team1", team1);
        }

However, there is a glitch, and as a result, nobody has ever been able to use these bugged cvars. Something between server and client doesn't work properly.

Steps to replicate: