Closed deathsythe47 closed 9 years ago
Here is fix c7a24ad1d3248c66b95e7ddaac2b00e795ac011f
G_Damage(under, (gentity_t *)ent->m_pVehicle->m_pPilot, (gentity_t *)ent->m_pVehicle->m_pPilot, down, under->r.currentOrigin, 100, 0, MOD_CRUSH);
Used your approach, just with slight modification. See following commit.
This is definitely a bug, because with other vehicles (swoop) you can ram somebody and it counts as a kill.
Currently if player A runs over player B, it just says "player B died" and subtracts 1 point from player B.
Instead it should say "player B was killed by player A" and add 1 point to player A.