TheStaplergun / pipemod

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[Feature Request] support boblogistics pipes #15

Open clampi opened 4 years ago

clampi commented 4 years ago

Hello,

While I understand the problems you outlined in the mod description, with the pipe graphics from boblogistics, there are ways to overcome them. Not sure if you explored the alternatives, I outline some:

The value added by supporting this feature, would unlock the ability to combine your mod with mods that really ramp up the fluid recipes and logistics, such as angel's or py, where your mod would really shine. The fluid logistics in those cases become bottleneck often and having multiple pipe options, with longer underground distance than vanilla pipe is really a requirement.

The reason I ask for such feature explicitly, is that I found myself wanting to include your mod for the benefits it provides, but decided against due to cost of pipe or underground distance limitation. While iron pipe would seem trivial in vanilla, there are cases where is expensive (at the beginning) until I progress in tech or wait for things to get crafted.

TheStaplergun commented 4 years ago

You're saying to mimic Bobs recipes and expand the available sets of pipes in effect as another "tier" as I have them with T1-3?