Rather than just a monetary payout, it would be great to have event.dll able to trigger something like a predefined set of NPCs in an area using npc.dll.
Reputational changes/rewards would also be a fairly good 'low hanging' option to include.
Locking or unlocking predefined gates/holes/bases on event completion
Adjust certain NPC loadouts to some predefined setting
Rather than just a monetary payout, it would be great to have event.dll able to trigger something like a predefined set of NPCs in an area using npc.dll.