Closed erikroe closed 2 months ago
I had some time to follow the sequence of trade calls. Those are:
Server.RequestTrade(CLIENT 1, CLIENT 2) (1 sends to 2) Client.Send_FLPACKET_COMMON_PLAYER_TRADE (CLIENT 2, SHIPID 1) -> marks ShipId for Client as "wants to trade" (gives chat message + purple marking) Server.RequestTrade(CLIENT 2, CLIENT 1) (2 replies to 1) Server.InitiateTrade(CLIENT 2, CLIENT 1) Server.StopTradeRequest(CLIENT 1) Client.unknown_103(CLIENT 1, SHIPID 0) -> client 1 does not offer trade to ShipID anymore for Client.unknown_109(CLIENT 2, SHIPID 1) -> client 2 has no more incoming trade offer from ShipId (revokes purple marking) Client.unknown_102(CLIENT 2, SHIPID 1) -> client 2 opens trade with ShipId Client.unknown_102(CLIENT 1, SHIPID 2) -> client 1 opens trade with ShipId Server.TerminateTrade(CLIENT 1, ACCEPT 0) Client.unknown_103(CLIENT 2, SHIPID 0) Client.unknown_103(CLIENT 1, SHIPID 0) Server.SetTradeMoney(CLIENT 1, SHIPID 2) -> 1 sets his money to 10 Client.unknown_105(CLIENT 1, SHIPID 1, MONEY) Client.unknown_105(CLIENT 2, SHIPID 1, MONEY) Server.AcceptTrade(CLIENT 1, TRUE) Client.unknown_104(CLIENT 2, SHIPID 1, 1 [TRUE]) Server.AddTradeEquip(CLIENT 1, equip) Client.unknown_106(CLIENT 1, SHIPID 1, EQUIP ID) Client.unknown_106(CLIENT 2, SHIPID 1, EQUIP ID) Server.DelTradeEquip(CLIENT 1, equip) Client.unknown_107(CLIENT 2, SHIPID 1, EQUIP ID) Client.unknown_107(CLIENT 2, SHIPID 1, EQUIP ID)
My proposal for namings:
Changed in 57b84290bf11e2c73115875fbdea0aace1bc01ae
I had some time to follow the sequence of trade calls. Those are:
My proposal for namings: