TheSuperHackers / GeneralsGamePatch

Community Patch to fix and improve original Generals Zero Hour 1.04
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Strong shockwave explosions can instantly kill a ground vehicle if it lands on a weird angle #1967

Open Battlefieldkille opened 1 year ago

Battlefieldkille commented 1 year ago

I will exclude Alpha Auroras/MOAB from this since they can kill their targets with ease anyway. https://www.youtube.com/watch?v=qj_b-FG2N8Y&feature=youtu.be

You can see in the video that 1 Nuke Mig is enough to completly destroy Vet 3 Emperor by having it land weirdly on the ground. It was the second Nuke Mig that got the kill and it wasnt even directly at that Emperor, should this be allowed? AcrobaticEmperor.zip

xezon commented 1 year ago

I think part of the issue is that Overlord can be pushed too easily. It has the same mass as a Humvee. In change #1725 I already prepared more sane masses for all faction vehicles, which likely avoids this issue.

xezon commented 1 year ago

I was unable to reproduce issue with #1725. The Emperor no longer flies in the sky, just shakes a bit. So it appears less likely to topple over and die.

https://github.com/TheSuperHackers/GeneralsGamePatch/assets/4720891/aa63ffe5-4081-452f-8cf2-3afb3a3c15c8

https://github.com/TheSuperHackers/GeneralsGamePatch/assets/4720891/a33c7ae2-f7c0-49c4-bf50-8b0e7f547128