TheSuperHackers / GeneralsGamePatch

Community Patch to fix and improve original Generals Zero Hour 1.04
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USA Humvee kills reward little XP because passenger kills reward no XP #397

Open ImTimK opened 3 years ago

ImTimK commented 3 years ago

Discuss whether it should. If so, is it necessary to rebalance the XP values of MD's/Humvees?

xezon commented 3 years ago

Is not possible to grant XP to passenger kills. See

commy2 commented 3 years ago

Considering we are also talking about https://github.com/xezon/GeneralsGamePatch/issues/395, maybe Humvee should just grant more XP when killed than 50?

Since passengers killed by Humvee do not give XP, maybe the Humvee itself should give more? Humvee gives 50 (100@V2, 150@V3) Missile Defender gives 20 (40@V2, 60@V3) Battle Master@V2 gives 200 If Humvee where at like 70 or 80, it may also solve the issue.

ZekeDlyoung commented 2 years ago

What if Humvee passengers survived the humvee destruction but on very low health, allowing the player to kill them and properly get EXP from them?

xezon commented 2 years ago

That would be inherent buff USA Humvee as they would leave Rocket Men, Snipers, etc surviving for longer.

ZekeDlyoung commented 2 years ago

Maybe you can make their remaining HP really low like 10% to pretty much guarantee their destruction?

xezon commented 2 years ago

A stealthed Sniper would perform just as good with 10% health remaining.

ZekeDlyoung commented 2 years ago

Imo, it would depend on the circumstances of how the humvee was killed, but yeah I see your point

ImTimK commented 2 years ago

Maybe you can make their remaining HP really low like 10% to pretty much guarantee their destruction?

Still gives usa extra potential firepower and other armies will have to "waste time" to kill them first, making the overall engagement worse/less efficient.

Guess we could try though.