Open xezon opened 3 years ago
AdrianeYves:
I cannot reproduce it on contra
kABUSE:
Any unit that cast 3D shadows will eventually make the game crash. I don't think scorpion are especially prone to this. But as far as I remember ECM tanks are. I can build another test map if you want the exact numbers. My guess would be the more complex the 3D object, the more complex the 3D shadow, the less you need of them to exceed the vortex limit or whatever it is
AdrianeYves:
I tried a different unit from contra. The most detailed one of them all. The Saturn's shadows do not crash the game. It can achieve crash from max poly only.
The game crashes when a certain 3D Shadow limit (4096) is exceeded.
It is
W3DBufferManager
that has 4096 buffer size.Thyme has
DX8VertexBufferClass
andDX8IndexBufferClass
reversed, which use theW3DBufferManager
.Can be tested in test map: shadow_limit_test_513_scorpions.zip