Open xezon opened 2 years ago
These have KindOf AIRCRAFT_PATH_AROUND. Which make aircraft path around. Can cause weird issues with things going in circles. Wouldn't suggest using on maps.
AsianMegaHotel01: AIRCRAFT_PATH_AROUND
Damn.
Maybe it would be no harm to remove all these flags and just let planes clip through these mega hotels and smaller things.
Perhaps maybe a carbon copy and have the code in the copy? So they can still be used in fun maps? This would mean all pvp maps would be auto fixes, but also non pvp maps (in case someone wanted it in). I don't think anyone would miss them but at least they can still use them if they wish.
Could also try editing locomotor, maybe it could fix the circling, don't know how much is needed.
Make aircraft and buildings go boom?
9/11? :O
map.ini can add
Object AsianMegaHotel01
KindOf = -AIRCRAFT_PATH_AROUND
End
Or
Object AsianMegaHotel01
KindOf = +AIRCRAFT_PATH_AROUND
End
to avoid carbon copies. But will this introduce INI mismatch? xD
Probably since it forces planes to move differently.
There are 41 hits for AIRCRAFT_PATH_AROUND
. I would prefer to not make copies. Makes the setup unnecessarily more complicated. Keep it simple for whatever works best. I would like to remove the flags and test.
Non-controllable planes will fly in circles over certain objects.
See Replay at 09:43 minutes.
carpet_bomber_circles.zip
Goldfish:
More structures have been identified to trigger this supposed "collision avoidance" behaviour: