TheSuperHackers / GeneralsGamePatch

Community Patch to fix and improve original Generals Zero Hour 1.04
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Damaged stealth buildings are visible due to smoke effects #736

Closed ImTimK closed 2 years ago

ImTimK commented 2 years ago

Most common with empty outposts used as scouts.

Need fixing?

commy2 commented 2 years ago

Related: https://github.com/TheSuperHackers/GeneralsGamePatch/pull/261

I think (but I would have to double check) that this happens only for buildings (Stealthgen Camo Netting) as well as the Listening Outpost in 1.04.

xezon commented 2 years ago

commy2 fixed these already no?

commy2 commented 2 years ago

261 is merged, thus the smoke effect disappears after repairing an Outpost.

I do not know for certain if smoke on vehicles is visible while in damaged state. What I do know is, that smoke is visible for damaged stealthed buildings. E.g. a camo netted Black Market in orange health is visible to the enemy by smoke colums coming from apparently nowhere.

xezon commented 2 years ago

I think this was an issue on Outpost only. Other vehicles should be normal.

commy2 commented 2 years ago

Assigning controversial, because a potential fix would affect gameplay balance vs Stealthgen and isn't just "cosmetic".

RisingZH commented 2 years ago

Seems logical to me that a damaged stealthed vehicle wouldn't be fully invisible.