Open xezon opened 2 years ago
Enlima29:
I once meddled with hacker van, where those are mobile internet center where hackers can enter them to generate money. I accidentally pressed stop command on it and the hackers inside stopped hacking. But then if I disable it by EMP or subdual, when the van is back online and the hackers inside starts hacking again for some reason. So I guess make a special button for the internet center that will disable (stun) it for like 0.1 second and have the button have S as hotkey so it will be triggered along with the stop command?
Jundiyy:
Having conflicting hotkeys doesn't set both of them off as far as I know? 1 overrides the other. Also, if you disable it for 0.1s, wil this not impact it when disabled in other ways? It will instantly turn back on all the time.
xezon:
If a key mapping S would prevent S hotkey to take effect as Jundiyy suggests, then that would also inherently prevent the issue.
Please stop that stop
Unfortunately, the Sat Hack upgrade button is bound to S. So pressing S to get or use upgrade will also stop the Hackers.
Removing S shortcut from button does not prevent bug.
Behavior InternetHackContain
ContainMax
EnterSound
ExitSound
DamagePercentToUnits
BurnedDeathToUnits
AllowInsideKindOf
ForbidInsideKindOf
PassengersAllowedToFire
PassengersInTurret
NumberOfExitPaths
DoorOpenTime
WeaponBonusPassedToPassengers
AllowAlliesInside
AllowEnemiesInside
AllowNeutralInside
DeathTypes
VeterancyLevels
ExemptStatus
RequiredStatus
Slots
ScatterNearbyOnExit
OrientLikeContainerOnExit
KeepContainerVelocityOnExit
GoAggressiveOnExit
ResetMoodCheckTimeOnExit
DestroyRidersWhoAreNotFreeToExit
ExitBone
ExitPitchRate
InitialPayload
HealthRegen%PerSec
ExitDelay
ArmedRidersUpgradeMyWeaponSet
DelayExitInAir
Using ContainMax
instead of Slots
does not work.
Adding PassengersInTurret = Yes
does not fix it.
Looks like code issue. The behaviour is identical on other structures. For example loading rocket men into Bunker, shooting and then pressing stop on Bunker will make the rocket men stop firing. So we probably would need to add a new feature like ForwardUnitCommandsToPassengers = No
with the default being Yes
.
Or a flag that disabled Stop entirely. It can then be given to Scud Storm as well.
You still need to pass the evacuate command.
Evacuate command is structure button.
Then put the sathack on a different hotkey? Maybe K Worst case scenario for sathack is to add stop button
And maybe start hacking button as well if that's possible
Yes as long as we cannot fix this issue, remapping hack to different hotkey is desired. We could map it to H for "Hack".
H is "Home", brings you to your oldest CC. Ctrl+H is hero, brings you to your oldest hero.
F
Yeah i thought about H but as commy Said it's not available, closest we have is K
or T
I wouldn't put any of the following A
L
I
C
E
as they're too common in most words and I
can be confused with L
Why not A? It has no attack move. A is a good key for buildings, and it's easy to reach (unlike, e.g. L)
I don't like it, it's common vowel, and also known for attack move
If you like close letters then T is pretty close
A looks good to me. Close to former S.
A is good, the original hotkeys use the same logic, if the first letter of the Unit/Structure/Upgrade name isn't available, the next letter is used.
A is also nicely reachable.
I'm going to stop my hackers a lot every time i issue an attack move while having my IC selected
if the first letter of the ~Unit/Structure/Upgrade~ Command name isn't available, the next letter is used.
sTop
Perhaps a silly thought but I wonder could the ability to stop the hackers perhaps be useful in some cases? Since the enemy can see the green numbers of the active Hackers above the Internet Center, one could try to momentarily conceal their presence and make it look as if the Internet Center is empty, for example when the enemy USA player activates their Strategy Center Battle Plan and uses the Satellite Intelligence ability to see the whole map.
I'm going to stop my hackers a lot every time i issue an attack move while having my IC selected
if the first letter of the ~Unit/Structure/Upgrade~ Command name isn't available, the next letter is used.
sTop
How so, why would you press S when it's on A?
sAtellite hack
You don't use any A's, S's, G's, X's, V's (attack move, stop, guard mode, scatter, evac) or whatever commands in your production facilities? Tbh it sounds like your hotkey options are very limited and decentralized if you get confused that easy, I never accidentally tried to attack move my structures 🤣, seems to be a personal problem.
Perhaps a silly thought but I wonder could the ability to stop the hackers perhaps be useful in some cases? Since the enemy can see the green numbers of the active Hackers above the Internet Center, one could try to momentarily conceal their presence and make it look as if the Internet Center is empty, for example when the enemy USA player activates their Strategy Center Battle Plan and uses the Satellite Intelligence ability to see the whole map.
Doesn't sound useful at all tbf 😄
China Hacker(s) stop hacking inside Internet Center when pressing STOP key. Hacker(s) will have to be evacuated and reentered to start hacking again.