Closed xezon closed 1 year ago
Same for Demo Scud Launcher, despite the flashy lights.
Juhziz is so cheap.
I love his army, but all his units are somehow borked xD
Don't think it's a problem. Lots of players do think Demo Scuds do extra damage simply due to the 'flashy lights'. I don't think Demo Bomb Truck is a problem though. Fine to keep as is. Maybe it could do more with the Demolitions upgrade.
"Demolitions upgrade" is an inoffensive way of saying "Suicide upgrade", i.e. turning every unit into a suicide bombing Terrorist. I think it should only do that: add the Suicide button to all units, nothing else.
Naturally you would expect those units to do more damage, which is also the case with the first unit you make as GLA. The terrorist has the "flashy lights" that doesn't deceive you. Same for the Demo Scudstorm, so why not the Bomb Truck and Scud Launcher? They also have the... "flashy lights"...
Pretty sure we can come up with some balanced values if we do decide to buff them. It's not that those units are OP already, or that this would improve Demo on a meta level (because it doesn't need improvements there).
Demo Bomb Truck starts as vet 1 (+10% damage, +20% health)
True @ Exile.
@ Commy, too obvious of a change? Perhaps just slightly increase the damage alone for both units. And the flashy lights already give away the extra damage.
I do like the vet1 bombtruck idea.
Do same with Scudlauncher maybe?
I think Vet 1 Demo units are not a good idea, because it violates the expectation that by default units start with no veterancy.
China factions have this described and applied a lot too.
***IF*** the Demo Scud Launcher is buffed, it should be done like the KRaptor, where it has the same (slightly less) health/armor than a normal Raptor after Countermeasures. Meaning, AP Rockets should not give a full buff on top of the patch making it stronger.
Demo GLA Bomb Truck deals same damage as regular Bomb Truck. Is this an unexpected problem?