TheSuperHackers / GeneralsModBuilder

Mod Builder for Generals: Zero Hour
MIT License
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Implement a game file hash registry to compare source files against #11

Closed xezon closed 2 years ago

xezon commented 2 years ago

By comparing source file hashes against a static set of base file hashes, it can be determined whether or not a file has changed in the source repository. When a file is unchanged, it will not be used for build, and when a file is changed, it will be used for building the Mod release files as usual.

Generation of a file hash registry can be custom. This would allow to generate a hash registry for building a Mod or Patch for not just the original game, but also any Mod on top of the original game.