Closed xezon closed 11 months ago
Fixed. New version v2 will be on GR.org topic
They can now be selected, but not killed. May I suggest to make them killable if selectable, or impassable and not selectable, if not killable?
In latest version, all structures near Oils, except the crane, are destructible.
There are now 2 problems:
Maybe we should have left it exactly like it was hey?
There are different ways to design this. The executed design just needs to be properly polished.
In original design buildings were not selectable, but could be clicked into, meaning the mouse cursor would show it was passable.
Now structures are selectable and destructible, but there are pathing issues.
ok in next version cranes made the same, plus shipping containers made indestructible so that the impassable terrain underneath remains always correctly.
ok everything fixed, including supply position and the dock area is now working perfect
Issue Description Buildings at docks are not selectable but can be clicked into.
Expected behavior Buildings at docks are selectable or cannot be clicked into (impassable).
Screenshots