TheSuperHackers / GeneralsRankedMaps

Generals Zero Hour Ranked Maps
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[Candidate 1v1 Arizona Airfield ZH v1] Buildings at docks are not selectable but can be clicked into #213

Closed xezon closed 11 months ago

xezon commented 11 months ago

Issue Description Buildings at docks are not selectable but can be clicked into.

Expected behavior Buildings at docks are selectable or cannot be clicked into (impassable).

Screenshots

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DoMiNaToRuk2 commented 11 months ago

Fixed. New version v2 will be on GR.org topic

xezon commented 11 months ago

They can now be selected, but not killed. May I suggest to make them killable if selectable, or impassable and not selectable, if not killable?

xezon commented 11 months ago

In latest version, all structures near Oils, except the crane, are destructible.

There are now 2 problems:

  1. At the bottom, Units cannot move through the crane, but at the top they can. This ideally should be consistent.

shot_20231007_092622_5

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  1. After killing the Shipping containers, the terrain is still impassable and units cannot move over the empty space. On both sides.

shot_20231007_092156_1

DoMiNaToRuk2 commented 11 months ago

Maybe we should have left it exactly like it was hey?

xezon commented 11 months ago

There are different ways to design this. The executed design just needs to be properly polished.

In original design buildings were not selectable, but could be clicked into, meaning the mouse cursor would show it was passable.

Now structures are selectable and destructible, but there are pathing issues.

DoMiNaToRuk2 commented 11 months ago

ok in next version cranes made the same, plus shipping containers made indestructible so that the impassable terrain underneath remains always correctly.

DoMiNaToRuk2 commented 11 months ago

Arizona Airfield v4.zip

ok everything fixed, including supply position and the dock area is now working perfect