TheTash / l5rcm

Automatically exported from code.google.com/p/l5rcm
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Modify Ring Costs ( and other house rules ) #208

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Would it be possible to add a way to modify the costs for rings, currently our 
GM made some changes to help progression making rings cheaper by one point, but 
that means We cant use your wonderful program for automated calculations.

Original issue reported on code.google.com by nene...@gmail.com on 18 Aug 2013 at 3:39

GoogleCodeExporter commented 9 years ago
House rules are not planned for the next version; however star this bug, I'll 
let you know when I can work on it :)

Original comment by oppifjel...@gmail.com on 26 Aug 2013 at 7:52

GoogleCodeExporter commented 9 years ago

Original comment by oppifjel...@gmail.com on 26 Aug 2013 at 7:52

GoogleCodeExporter commented 9 years ago
Actually I found that is quite possible if you don't mind using a text editor.

Open your character file and look for the string "attrib_costs", you can the 
edit the values; it's the cost multiplier.

  "attrib_costs": [
    4, // STAMINA
    4, // WILLPOWER
    4, // REFLEXES
    4, // AWARENESS
    4, // STRENGTH
    4, // PERCEPTION
    4, // AGILITY
    4  // INTELLIGENCE
  ], 

for void cost search "void_cost"

Original comment by oppifjel...@gmail.com on 26 Aug 2013 at 12:45

GoogleCodeExporter commented 9 years ago
You sir, Rock.

Thank you!!

Original comment by nene...@gmail.com on 26 Aug 2013 at 4:35

GoogleCodeExporter commented 9 years ago
you're welcome:D

Original comment by oppifjel...@gmail.com on 26 Aug 2013 at 7:09

GoogleCodeExporter commented 9 years ago

Original comment by oppifjel...@gmail.com on 26 Aug 2013 at 7:10

GoogleCodeExporter commented 9 years ago

Original comment by oppifjel...@gmail.com on 10 Aug 2014 at 11:40