seems like Fabinhoru's Dagger is throwing an NRE on hit, even if you don't have the item
starts with a "UnityEngine.GameObject.GetComponent[T]" line, unsure if its a mod incompat but it does consistently happen with the item enabled, and it does a tiny tiny bit of lag spike when it happens so maybe its worth reporting the issue
seems like Fabinhoru's Dagger is throwing an NRE on hit, even if you don't have the item
starts with a "UnityEngine.GameObject.GetComponent[T]" line, unsure if its a mod incompat but it does consistently happen with the item enabled, and it does a tiny tiny bit of lag spike when it happens so maybe its worth reporting the issue
LogOutput.log