Shop Information:
We’ll need to add an “info” area to the screen. This will remain blank until a shop item is hovered over, and display the item’s information (name, type, tooltip, image, cost, gain).
Perhaps it could look like this? P=big present; I=info; S=shop item.
Shop Information: We’ll need to add an “info” area to the screen. This will remain blank until a shop item is hovered over, and display the item’s information (name, type, tooltip, image, cost, gain).
Perhaps it could look like this? P=big present; I=info; S=shop item.