TheWinABagel / ZenithAttributes

A port of Apotheosis attributes to fabric
MIT License
2 stars 5 forks source link

Unknown base movement speed increases #26

Open sbabudro opened 3 months ago

sbabudro commented 3 months ago

I have no idea if this problem is specifically with Zenith.

I would simply like to know if there is a way to see what is affecting my base movement speed value.

On a Prominence 2 [RPG] fabric server, many players (at least four) have been experiencing consistent but unpredictable movement speed increases. Upon death, the base movement speed resets to 0. One player got all the way to 3000 base movement speed before using the death reset method.

We have been trying to test various theories but don't have any solid leads. It is unclear what could be causing the base movement speed to increase.

While I don't think Zenith/Attributes is directly the cause of the problem, it would be very helpful if changes to the base movement speed value could be tracked and listed, the same way that bonus speed is tracked and listed.

Understandably, other mods must provide information accessible by Zenith in order to list them properly, but it is rather unfortunate when a speed bonus is listed as [???] +90%, or other similar things. I would assume this is not something Zenith can directly fix, but it would be nice to know who/how to go about addressing this issue, i.e. what to ask other mod developers to add/do so that zenith can correctly attribute speed or other bonuses.

speed-bug

TheWinABagel commented 3 months ago

Could you send the player data of one of the players affected by this (while they have that effect)? I'll check it out

sbabudro commented 3 months ago

How do I track down the specific player's data? I have all the files but the player data folder is pretty jam packed.

e: figured it out

sbabudro commented 3 months ago

my_playerdata.zip