Closed jayman9696 closed 5 years ago
Should be scalable to a reasonable degree on current player count, too.
Would there also be more randomised outfits, as it gets to the point where you see a black outfit and you know he has an RPG.
Hostiles spawn dynamically based on playercount and moral as of 8fb111e. As for different types of enemies that is moved to 1.1
Randomised enemy counts per patrol, and random weapons per unit (weighted chances) - not necessarily russian equipment