Spawns in a random clearing, with some "random" defences. Whilst alive, it will periodically add some IEDs to the map, until destroyed.
Prerequisite(s):
It's been at least an hour since the last one.
There isn't another one present currently.
Condition(s):
Active: periodically lays IEDs through out the map. Stays active for an hour, before being "relocated" and the objective fails, reducing points.
Cleared: all occupying forces have been destroyed. Will have a cool-down period before it becomes active again, and will need clearing once more. When cleared X points are awarded.
Destroyed: all resources inside have been blown up. Considers objective completed, and awards a nice sum of points.
Spawns in a random clearing, with some "random" defences. Whilst alive, it will periodically add some IEDs to the map, until destroyed.
Prerequisite(s):
Condition(s):