Pretty simple: some logically placed roadblocks around towns. A few on start, and now and then the odd one is created (like once per 30-45 minutes, affected by morale).
The following code highlights some pretty decent locations on Malden, not sure about other maps.
Pretty simple: some logically placed roadblocks around towns. A few on start, and now and then the odd one is created (like once per 30-45 minutes, affected by morale).
The following code highlights some pretty decent locations on Malden, not sure about other maps.