Change these to config ammo-boxes, and have the script merely create a local version of those objects. This will allow for us to quickly manipulate them across missions, via a mod push. Additionally, the same should be done for resupply crates.
I suggest making some custom menu entries, for both curator and editor. They should probably differentiate based on era/region, too.
[ ] Create spawn boxes in config
[ ] Create resupply boxes in config
[ ] Update script to spawn the above objects instead
Change these to config ammo-boxes, and have the script merely create a local version of those objects. This will allow for us to quickly manipulate them across missions, via a mod push. Additionally, the same should be done for resupply crates.
I suggest making some custom menu entries, for both curator and editor. They should probably differentiate based on era/region, too.