TheWreckingCrewUK / Insurgency-Redux-Legacy

A collection of Insurgency Redux missions.
http://www.thewreckingcrew.eu/
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Objective system Revamp #9

Closed jayman9696 closed 7 years ago

jayman9696 commented 7 years ago

OBJ system completely revamped - have objectives timeout i.e. convoys Convoys, hostages, humanitarian aid, caches, IED factories, warlord VIP attack objective, recruiter - if killed decrease reinforcement rate,

Bosenator commented 7 years ago

All objectives will have a condition to meet in order for them to exist. Some will always exist from the start, and will not re-spawn.

For example, a timed objective will need player presence on the server to be spawned. An IED factory destroy objective will need an IED factory present, etc.

For ones that spawn after the start, for example convoy intercept, these will be managed by an ObjectiveController system. This will ensure there's only 2-3 of these present, excluding ones that the mission starts with. On completion of one of these objectives, it'll pull another random one that conditions to exist pass. One of these should always be a "hearts and minds" objective, and another should always be a "search and destroy" style objective, with the third being random from either.

This should give ample different play styles without overloading the players for choice.