Open T4ge opened 7 years ago
I've left enchantments enabled, however, I can add a feature that disables enchantments to just rely on Levels attributes instead. In terms of experience gain, I am looking to re-working that system a little bit and will look to make it more customizable. Thanks for these suggestions!
I've been looking at Levels 3 and there's a few things I feel like I'm personally missing, however I don't know if all of it have been requested before or are already in the works.
Firstly I'm looking at disabling enchantments, however I want the enchantment abilities still. I'm not sure if you're looking into doing a config option of such size, so it could in my case be sorted with an API or a little documentation if there's capabilities already in the code to add your own attributes easily with a small addon.
Secondly a config option to set the exp gain from killing passive and aggressive mobs, I know it's done with mostly math, so at least for me a "true/false" is plenty in that regard.
-Removed a piece here as it was already suggested-