This bug refers when the client is stuck in the "Idle" pose. In reality, the client is stuck at the DIALOGUE switch-case.
Only death can save him, and that is why this is Low Priority.
In short, the bug originates somewhere on level skip and level cutscene dialogue. It tends to happen on the gate of the level's start, its no coincidence I think.
This bug refers when the client is stuck in the "Idle" pose. In reality, the client is stuck at the
DIALOGUE
switch-case. Only death can save him, and that is why this is Low Priority.In short, the bug originates somewhere on level skip and level cutscene dialogue. It tends to happen on the gate of the level's start, its no coincidence I think.