TheYellowArchitect / doubledamnation

Exclusively Co-Op Metroidvania with Movement as smooth as Smash Bros Melee
GNU General Public License v3.0
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Level Editor - Play Mode Disabling Closest-to-warrior Tiles #35

Open TheYellowArchitect opened 2 years ago

TheYellowArchitect commented 2 years ago

This bug is caused by the camera's viewport absorbing the raycasts onto the level editor's tiles. It is low priority, because I could excuse it as a "balancing feature" (not placing tiles instantly on yourself while playing) But it is a bug, make no mistake.

See images below, I cannot place tiles within the camera bounds (camera should be unrelated to placing tiles), marked with blue arrows ViewPortBug1 ViewPortBug2