TheYellowArchitect / doubledamnation

Exclusively Co-Op Metroidvania with Movement as smooth as Smash Bros Melee
GNU General Public License v3.0
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Truly Meta Dialogue Continuation #52

Open TheYellowArchitect opened 2 years ago

TheYellowArchitect commented 2 years ago

There are 74 death dialogues in the game, and 75th death is the "bad" ending (not really bad, but dying to get an ending usually gets labelled as such)

Most players won't hear even half of those. In fact, most death dialogues will be skipped. The others? They will have finished the game lol

So, there is the returning players, who may play again and again, dying again and again. But for them, the same earlygame voicelines play which is boring and this ensures they will be skipped.

An alternative way of what im trying to say: "Everyone will hear death dialogue 1 fully. Many will hear death dialogue 3 fully. None will hear death dialogue 74 fully."

So, how to solve it? Globalize death counter. So it goes like this:

Benefits?

And lastly, you can easily stretch this to the powerup dialogue, which also has tons of voicelines.