Open Eviethecoder opened 1 month ago
specificaly. the 4.0 bbuild is what i tried
It would likely need to be rewritten almost from scratch
specificaly. the 4.0 bbuild is what i tried
uhm, MT does not support fnf vslice and won't support it due it being too buggy, once game itself releases i'll myself work on MT for vslice, for now its limited to psych engine and leather + there is already someone making a modchart template for vslice
specificaly. the 4.0 bbuild is what i tried
uhm, MT does not support fnf vslice and won't support it due it being too buggy, once game itself releases i'll myself work on MT for vslice, for now its limited to psych engine and leather + there is already someone making a modchart template for vslice
oh? is their any public github I could look into then? that would be awsome if so
specificaly. the 4.0 bbuild is what i tried
uhm, MT does not support fnf vslice and won't support it due it being too buggy, once game itself releases i'll myself work on MT for vslice, for now its limited to psych engine and leather + there is already someone making a modchart template for vslice
oh? is their any public github I could look into then? that would be awsome if so
Im sorry, but its not public yet due how buggy VSlice is, but im sure it will be public once VSlice became a stable engine
but im sure it will be public once VSlice became a stable engine
*if VSlice became a stable engine
would this mod chart system theoretically support base game with its new rendering for its sustain notes? or are the changes to much? any help is appreciated as I could not get it working when I tried. tho I might be doing things wrong