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TheoCabannes
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open_spiel
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
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Fetch upstream master
#36
TheoCabannes
closed
2 years ago
0
Sync on upstream
#35
TheoCabannes
closed
2 years ago
0
It seems that get all states for Mean field games to not see all possible states
#34
TheoCabannes
opened
2 years ago
1
Simplify exploitability computation when players are symmetric
#33
TheoCabannes
opened
3 years ago
3
Fetch upstream master
#32
TheoCabannes
closed
3 years ago
0
Sync with upstream
#31
TheoCabannes
closed
3 years ago
0
sync on upstream
#30
TheoCabannes
closed
3 years ago
0
Fetch upstream
#29
TheoCabannes
closed
3 years ago
0
Fetch upstream
#28
TheoCabannes
closed
3 years ago
0
Fetch upstream 07/02
#27
TheoCabannes
closed
3 years ago
0
Fetch upstream
#26
TheoCabannes
closed
3 years ago
0
Sync on upstream/master
#25
TheoCabannes
closed
3 years ago
0
Distribution does not sum to one in mean field routing game
#24
TheoCabannes
closed
3 years ago
1
Sync upstream
#23
TheoCabannes
closed
3 years ago
0
Sync with upstream
#22
TheoCabannes
closed
3 years ago
0
Sync with upstream master
#21
TheoCabannes
closed
3 years ago
0
sync on upstream
#20
TheoCabannes
closed
3 years ago
0
Sync on upstream
#19
TheoCabannes
closed
3 years ago
0
Fetch upstream on test dynamic routing game
#18
TheoCabannes
closed
3 years ago
0
Fetch upstream on master branch
#17
TheoCabannes
closed
3 years ago
0
CFR tries to apply actions that are not legal in sequential version of simultaneous game
#16
TheoCabannes
closed
3 years ago
1
Error in automatic test due to pickle issue
#15
TheoCabannes
closed
3 years ago
2
Error in automatic test due to unknown parameter 'players'.
#14
TheoCabannes
closed
3 years ago
2
Issue with player index in Dynamic routing game tests
#13
TheoCabannes
closed
3 years ago
4
Issue with turn-based game conversion from a string.
#12
TheoCabannes
closed
3 years ago
2
MCCFR is not working on current dynamic routing game implementation
#11
TheoCabannes
closed
3 years ago
0
Exploitability computation raises `RecursionError: maximum recursion depth exceeded`
#10
TheoCabannes
closed
3 years ago
0
Sync deepmind master on my fork
#9
TheoCabannes
closed
3 years ago
0
Inconsistent documentation in case no possible actions
#8
TheoCabannes
closed
3 years ago
1
CFR does not work currently because it cannot apply invalid actions
#7
TheoCabannes
closed
3 years ago
3
legal_actions is empty for sequential games created with convert_to_turn_based
#6
TheoCabannes
closed
3 years ago
4
Issue when running NFSP on dummy Markov dynamic routing game
#5
TheoCabannes
closed
3 years ago
1
Provides information tensor value changes when calling convert_to_turn_based
#4
TheoCabannes
closed
3 years ago
1
Cannot compute Nash exploitability with dummy markov dynamic routing game
#3
TheoCabannes
closed
3 years ago
2
GameInfo utility_sum should be defined even for non constant-sum-utility game
#2
TheoCabannes
closed
3 years ago
1
Register python_markov_dynamic_routing_game
#1
TheoCabannes
closed
3 years ago
1