Closed JoramD0 closed 2 years ago
Allow targets to be reset in locally hosted multiplayer.
What is stopping it from working now? Looking at the code, everything seems to allow for that, the reset action happens entirely on the client.
Allow targets to be reset in locally hosted multiplayer.
What is stopping it from working now? Looking at the code, everything seems to allow for that, the reset action happens entirely on the client.
This returns true on locally hosted multiplayer as well since you are the host, stopping the interaction from being added. I have no clue why I made it do that but 🤷
Aaah, I see. Yes, easy fix:
if (isServer) then {
if (hasInterface) then {
This is more of a reminder for myself. If anyone has more ideas feel free to message me on Slack or put them in the comments on this issue.
MAAWS Mk4 Mod 1
to arsenal.