Let's say you make a set of new Balkon's weapons apply a potion effect on hit or anything special like an explosion. It ends up being harder to do this for projectile type weapons like spears or boomerangs.
Would be nice to have an easier way to have projectiles also apply these effects. :)
Let's say you make a set of new Balkon's weapons apply a potion effect on hit or anything special like an explosion. It ends up being harder to do this for projectile type weapons like spears or boomerangs.
Would be nice to have an easier way to have projectiles also apply these effects. :)