Open ThexXTURBOXx opened 8 years ago
I'll create new textures for thaumcraft void metal weaponry, and create thaumium ones later on.
I need to deal with Growthcraft, and I have stretched myself out fairly far. I have to have someone else finish up my work for Baykok for Totemic at the moment.
I will finish the Crossbow in the Reforged mod and then I will try to integrate some more mods (0.3-alpha is coming)
After I finish the thaumium textures, and after I texture a specific model, I'll texture manasteel textures. Not sure if I should do terrasteel and elementium.
Ok, I would like to include terrasteel and elemntium, too. The only problem is: what special abilites should they have? I will think a little bit again and then I will say you if I include them, too.
FYI, NEI is no longer dominant. Remove NEI from this list.
I think I have old copper textures.
Ok, I did
Vazkii has taken over Botania once more, therefore, integration with Botania would have to be handled a bit differently. Willie's fork could be used for 1.8 and 1.9, but Vazkii's version would have to be for 1.10.2.
Yeah, I have seen it and played a little bit with it. I will probably integrate it after the 0.7-compatibility update
List of mods that are no longer on 1.12, in the event this is picked up again:
Thaumcraft Aura Cascade
List of materials that mods have since removed:
BoP has removed Amethyst as a tool material
I've noticed BoP's change with the Amethyst being removed, I already wrote code to bypass this (it got removed at any 1.9 version, I think. So it will get integrated, if it's possible). I will just remove the other mods' integrations.
Tinker's Construct!
Here is a little list for mods, which will get integrated then:
And last but not least, here is a little list of other things to do: