Closed Tomster99 closed 3 years ago
+1 I would like to keep the time frame longer, but I can't find the variable.
Have you tried using
void setTimePerFrame(uint16_t time);
from the OledDisplayUI library on the ui
variable?
Have you tried using
void setTimePerFrame(uint16_t time);
from the OledDisplayUI library on the
ui
variable?
Thank you very much for the help, adding in line 166 "ui.setTimePerFrame (6000);" I was able to double the time per frame. Thanks for your time
@renatobo thanks for the answer, I didn't initially understand what this was all about but you were spot-on.
line 166 "ui.setTimePerFrame (6000);"
Ok, I get it. This obviously refers to one of the sample sketches (WeatherStation, WorldClock, or PlaneSpotter).
Use one of the two templates below and delete the rest.
8<------------------------ BUG REPORT -----------------------------------------
Expected behavior
Actual behavior
Test code
Provide a Minimal, Complete, and Verifiable example which will reproduce the problem.
Weather Station version
Which branch are you on? If you know the Git revision then add it here as well.
Hardware
Describe whether you run the code on the ThingPulse Weather Station Color kit or on some custom hardware.
8<------------------------ END BUG REPORT -------------------------------------
8<------------------------ FEATURE REQUEST ------------------------------------
Missing feature
Justification
Tell us why you would like to see this feature added.
Workarounds
Are there any workarounds you currently have in place because the feature is missing?
8<------------------------ END FEATURE REQUEST --------------------------------