ThinkInvis / RoR2-Hypercrit

A mod for Risk of Rain 2.
GNU General Public License v3.0
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Add pitch-shifted hitsound on stacked crit procs #1

Open ThinkInvis opened 4 years ago

ThinkInvis commented 4 years ago

Attempted to use PlayScaledSound to do so, which didn't work (timescale of "Play_UI_crit" isn't affected). May require creation of a custom sound asset?