The area is right next to the hospital where the Jacob's shooting with Niko takes place, right near the police station. i'll leave a clip here : https://youtube.com/clip/Ugkxh0H0dXttIgOlSBp6pyibk8u9yQWF2Dia?si=qWvmuSr6U8LoTqSA Look at the water container, Ned doesn't use Fusionfix but i do and same thing happens, except it doesnt instantly pop it fades. But cant it stay?
So you want the thing to fade in and out depending on the distance?
How does it behave with various fixes? If it behaves the same, request a fix and they'll look at it.
Game version this happens in
v1.2.0.59
What area of the game
The area is right next to the hospital where the Jacob's shooting with Niko takes place, right near the police station. i'll leave a clip here : https://youtube.com/clip/Ugkxh0H0dXttIgOlSBp6pyibk8u9yQWF2Dia?si=qWvmuSr6U8LoTqSA Look at the water container, Ned doesn't use Fusionfix but i do and same thing happens, except it doesnt instantly pop it fades. But cant it stay?
What should happen
Fade/Pop in and out as u get closer or further
CrashDumps and logs
None
Last working version
Unknown
Checklist