Closed RecklessGlue540 closed 1 month ago
I don't think loading speed is related to framerate lol
I don't think loading speed is related to framerate lol
In IV, it very much is. Not so sure about MP3 tho.
Is it? Interesting
Is it? Interesting
https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/issues/302
Actually, I think it's just the "starting a new game..." and benchmark tool loading depending on the framerate. Other stuff loads okay I guess...
Impossible in DirectX 9. Max Payne 3 doesn't disable it too if you play in DX9
Interesting to know, thanks.
What should happen
Just found out Max Payne 3 actually does this, possibly for faster loading... I think it'd be easy enough to implement it here too in that case... But we'd also need extra fixes for the UI animation speeds then... Also, since the ingame VSync is double buffered, maybe we could also have triple buffering as an option for it? Probably a bit useless since DXVK already provides this option, but oh well...
Checklist