Project2DFX is a set of plugins for GTA III, Vice City, San Andreas, GTA IV: The Complete Edition, GTA Liberty City Stories and GTA Vice City Stories, which adds LOD corona effect to a game map, making LOD-world look a lot better.
I was checking for some info on google about the LOD system in SA, and I found a HUGE list with all the objects in the game that have a corresponding LOD model.
The list has the IDs of both the normal object and it's LOD model like so: {ObjectID, LODObjectID}
It would be SUPER useful if we had an option in the .ini for increasing the Draw Distance of these objects separately, probably the safest way of getting rid of LODs without affecting the other objects.
EDIT:
Here's the IDs of the non-lod objects only, to make it easier to put inside a script: http://pastebin.com/LxfG01CR
I was checking for some info on google about the LOD system in SA, and I found a HUGE list with all the objects in the game that have a corresponding LOD model.
The list has the IDs of both the normal object and it's LOD model like so: {ObjectID, LODObjectID}
Link to the list: http://pastebin.com/YkksRdw0
It would be SUPER useful if we had an option in the .ini for increasing the Draw Distance of these objects separately, probably the safest way of getting rid of LODs without affecting the other objects.
EDIT:
Here's the IDs of the non-lod objects only, to make it easier to put inside a script: http://pastebin.com/LxfG01CR