ThirteenAG / III.VC.SA.IV.Project2DFX

Project2DFX is a set of plugins for GTA III, Vice City, San Andreas, GTA IV: The Complete Edition, GTA Liberty City Stories and GTA Vice City Stories, which adds LOD corona effect to a game map, making LOD-world look a lot better.
https://thirteenag.github.io/p2dfx
MIT License
232 stars 21 forks source link

[IV] Crash #17

Closed ThirteenAG closed 6 years ago

ThirteenAG commented 7 years ago

http://gtaforums.com/topic/573478-project2dfx/page-101#entry1069361874

ZT-1 commented 6 years ago

I can confirm that the same issue reported there also happens to me. It also crashes when the game is loading the second cutscene for the mission First Date. You can skip the first cutscene, but after it starts loading it will crash there. Saves before these two: ivsaves.zip

ThirteenAG commented 6 years ago

I think I looked into it before and couldn't reproduce. Minidump maybe?

ZT-1 commented 6 years ago

GTAIV.exe.20180319163413.zip

ThirteenAG commented 6 years ago

Try to disable that: https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/blob/master/data/IVLodLights/IVLodLights.ini#L10 Just set to 0.0. Doesn't look like the crash is directly related to the code, so this is my best guess.

ThirteenAG commented 6 years ago

Actually it may not work that way, this one is hardcoded kinda, check with this version: https://transfer.sh/5EaVo/IVLodLights.asi

ZT-1 commented 6 years ago

So I set LamppostsDrawDistance to 0.0 with the previous version and it didn't crash. Then I set it back to 300.0 with the new version and it also didn't crash.

ThirteenAG commented 6 years ago

I guess the game hits a certain limit of something with increased draw distance. I'll remove that option tomorrow.

ZT-1 commented 6 years ago

Maybe it could be changed with a limit adjuster?

ThirteenAG commented 6 years ago

I guess.

ThirteenAG commented 6 years ago

Reuploaded without version change, thanks for testing.