ThirteenAG / III.VC.SA.IV.Project2DFX

Project2DFX is a set of plugins for GTA III, Vice City, San Andreas, GTA IV: The Complete Edition, GTA Liberty City Stories and GTA Vice City Stories, which adds LOD corona effect to a game map, making LOD-world look a lot better.
https://thirteenag.github.io/p2dfx
MIT License
252 stars 22 forks source link

[VC] Lights going through solid bridges and weird traffic lights effect #30

Open pmsobrado opened 4 years ago

pmsobrado commented 4 years ago

Hi, is this "normal" (standard, non-fixable by now behaviour) or is there a workaround for these issues I found when first trying your plugin?

I'm talking about bridge lights going through solid roads and weird traffic lights effect also on roads:

1 2

-Default config -I'm using modloader, other ASI scripts and CLEO scriptrs as well, but I'm pretty sure I tried disabling all those and trying only with your plugin with the same results.

Thanks in advance.

ThirteenAG commented 4 years ago

All normal, lights go through bridge because it doesn't have collision loaded. Other thing is some kind of limit allegedly, no fix still.

pmsobrado commented 4 years ago

And the traffic light is also normal I guess right? Also, I'm using a helicopter/flight limit mod so I can see the whole map with the lights, just like your screenshots, is it normal that some textures start blinking (appearing/dissapearing, specially on the edges of the screen and behind the helicopter position)? I thought it may be a consequence of increasing the draw limit and that kind of stuff, so long distance buildings and such are more detailed, but doesn't seem to change with default config.

Thanks again in advance!

ThirteenAG commented 4 years ago

Yes.

pmsobrado commented 4 years ago

OK, thanks for all the responses!

pmsobrado commented 4 years ago

BTW, could you please explain me the reason for the texture flickering/blinking?

Thanks.

kaiserschampion commented 3 years ago

https://gtaforums.com/topic/971845-i-need-help-with-my-coronastar-iii-vc-sa/